

She describes Crush Crush, and its spin-off featuring anime boys Blush Blush, as being different to other NSFW games in part due to the studio's approach to writing, which she speaks about passionately. "We took a gamble on a riskier idea with far less resources behind us, because we felt we had something interesting and worthwhile to pursue," Long says. (Before that, Long spent seven years working at Disney on art for the MMO Club Penguin.) It was during her time at AdVenture Capitalist studio Hyper Hippo that Long began dreaming up the personal project that became Crush Crush, and which necessitated the founding of a new studio. Nvidia also teased that the 16GB version of RTX 4060 Ti is coming later this month, which seemingly confirms the theory that Nvidia itself is not making a Founders Edition of the card.if a game contains content where people have consensual, enthusiastic, loving relationships involving any hints of sexuality… Well, those games get shunned.īefore creating Crush Crush, Long and several other developers at Sad Panda worked on one of the most popular idle games on Steam: AdVenture Capitalist. Nvidia hasn’t mentioned any availability for the game elsewhere, so this seems to be the only option. The game is up for grabs - if you already own Portal, you can download the new prequel on Steam. It also adds some optimizations for other games, such as Ratchet & Clank: Rift Apart, and boosts the way RTX IO and Microsoft DirectStorage in Windows work in these two titles. In addition to the game itself, Nvidia is launching a new Game Ready Driver. RTX IO itself improves texture loading speeds by 5x and also takes up 44% less space on your drive. This only applies to the RTX 4080 and the RTX 4090, though. The game is said to run up to 5x faster on average when played at 4K with max settings, which, Nvidia claims, translates to 80 frames per second (fps) or more. Nvidia teases huge performance boosts thanks to the use of its RTX product stack (DLSS 3, Reflex, RTX IO). Every frame has been upgraded in a group effort by a team of five modders, and it now features high-resolution imagery with realistic ray tracing and lighting, as well as enhanced models. The ever-impressive DLSS 3 is here in full force, ramping up frame rates while Reflex cuts back on latency. The game is said to make the most of what Nvidia has to offer in this generation of GPUs. The end result is a collaboration between Nvidia and the original creator of Portal Prelude, Nicolas Grevet (NykO18). It was created by modders with the use of Nvidia’s RTX Remix creator toolkit, which is a modding platform that lets creators revamp classic games to take advantage of Nvidia’s RTX tools, including ray tracing and DLSS. Although it may have started as a successful mod, Portal: Prelude certainly sounds like a proper game.
